Grow a Garden Guides
Master the game with our comprehensive guides and strategies
Getting Started
Basic Game Mechanics
- Planting: Start with basic seeds like carrots and strawberries
- Watering: Keep plants hydrated for optimal growth
- Harvesting: Pick fruits when they're fully grown
- Selling: Use the calculator to maximize profit
First Steps
- Buy your first seeds from the Seed Shop
- Plant them in available plots
- Water regularly and wait for growth
- Harvest and sell for coins
- Reinvest in better seeds and mutations
Mutations System
Understanding Mutations
Mutations are special modifiers that dramatically increase plant value. They're applied randomly during growth.
Mutation Categories
Common Mutations (2x-5x)
- Wet - 2x value
- Chilled - 2x value
- Twisted - 5x value
Rare Mutations (10x-50x)
- Frozen - 10x value
- Gold - 20x value
- Rainbow - 50x value
Ultra Rare Mutations (100x+)
- Shocked - 100x value
- Celestial - 120x value
- Voidtouched - 135x value
- Dawnbound - 150x value (Sunflower only)
Mutation Stacking Rules
Formula: Base Value × Primary Multiplier × (1 + Sum of Mutations - Number of Mutations)
- Rainbow and Gold are primary multipliers (cannot stack)
- Other mutations stack additively with diminishing returns
- Some mutations are mutually exclusive (e.g., Wet vs Frozen)
Plant Strategy
Early Game Plants (0-1K coins)
- Carrot: Cheapest starter, fast growth
- Strawberry: Good balance of cost and value
- Blueberry: Higher value potential
Mid Game Plants (1K-50K coins)
- Watermelon: Excellent weight-to-value ratio
- Apple: High base value
- Coconut: Consistent profits
Late Game Plants (50K+ coins)
- Dragonfruit: Premium value plant
- Soulfruit: Exotic with high potential
- Event Plants: Limited time, unique bonuses
Event Plant Categories
Summer Event
Special plants available during summer events with unique mechanics.
Night Event
Rare plants that only appear during night cycles.
Bee Event
Pollination-based plants with honey-themed mutations.
Using the Calculator
Basic Usage
- Select Plant: Choose from categories or search
- Enter Weight: Input your plant's weight in kg
- Add Mutations: Click active mutations on your plant
- Set Friend Boost: Adjust for active friend bonuses
- View Result: See calculated value instantly
Advanced Features
- Value to Weight Mode: Calculate required weight for target value
- Multiple Plants: Calculate value for multiple harvests
- Mutation Search: Quickly find specific mutations
- Layout Toggle: Switch between stacked and side-by-side views
Tips for Accuracy
- Double-check your plant's actual weight
- Verify all active mutations
- Consider friend boost from online friends
- Round weights to 2-3 decimal places for precision
Pet XP System
Pet Types
- Brown Mouse: 750 XP every 8 minutes
- Grey Mouse: 500 XP every 10 minutes
- Starfish: 6.3 XP per second continuously
- Owls: Variable XP rates (up to 8 owls)
Leveling Strategy
- Start with mice for consistent XP bursts
- Add starfish for continuous passive XP
- Collect owls for diversified XP sources
- Use the Pet XP calculator to plan growth times
XP Calculation Formula
Total XP per hour = (Mouse XP × Frequency) + (Starfish XP × 3600) + (Sum of Owl XP × 3600)
Advanced Tips
Profit Optimization
- Focus on weight efficiency - higher weight = exponentially higher value
- Prioritize rare mutations over common ones
- Use friend boost strategically during valuable harvests
- Time your harvests with mutation probability increases
Common Mistakes
- Selling plants too early before maximum weight
- Ignoring mutation conflicts when stacking
- Not accounting for friend boost in calculations
- Focusing only on expensive plants without considering efficiency
Game Updates
Grow a Garden receives regular updates that may affect:
- Plant values and minimum weights
- Mutation rates and new mutations
- Event plants and seasonal content
- Pet XP rates and new pets
This calculator is updated regularly to reflect the latest game changes.
Frequently Asked Questions
Why are my calculator results different from in-game values?
Small discrepancies can occur due to rounding differences or recent game updates. The calculator uses the most current formulas available.
Can I stack Rainbow and Gold mutations?
No, Rainbow and Gold are primary multipliers and cannot be active simultaneously. Rainbow takes priority if both are selected.
How do I get Dawnbound mutation?
Dawnbound is exclusive to Sunflowers and has a very low probability. It provides a massive 150x multiplier.
What's the maximum number of mutations I can have?
Theoretically unlimited, but diminishing returns make it impractical beyond 10-15 mutations due to the penalty formula.